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| 04/08 08/08 |
| Dead Space Audio Artist I |
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- Edited, processed, and implemented all in-game dialog.
- Worked with localization team on all dialog-related audio issues.
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| 01/08 03/08 |
| SIMS 3 Writer |
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- Wrote over 300 in-game object descriptions.
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| 05/07 12/07 |
| The Spiderwick Chronicles Sound Designer |
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- Recorded, edited, and implemented most in-game SFX and ambiences.
- Created and optimized all of the game’s 200+ sound and vox banks.
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| 05/07 06/07 |
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Sims 2: Castaway Writer |
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- Wrote over 350 in-game object descriptions.
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| 10/05 09/06 |
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Eragon Music Production Assistant |
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- Edited and implemented much of the game's adaptive orchestral score.
- Created new in-game arrangements and loops from music splits.
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| 07/06 08/06 |
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Sims 2: Pets Writer |
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- Wrote AI character names/bios, as well as career and object descriptions.
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04/05 09/05 04/04 09/04 05/03 09/03 |
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Tiger Woods PGA Tour 2004 2006 (PC) Intern / Production Assistant |
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- Edited and implemented all in-game audio: dialogue, ambience, and SFX.
- Wrote all in-game copy: news articles, character bios, and tutorial text.
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| Previous Positions |
| My professional highlights before entering the game industry: |
- 1998-2002: Co-Founder, Mess Enterprises Managed internet start-up, coordinated contract work.
- 1996-1998: Managing Editor, Glaucoma Research Foundation Wrote and edited medical newsletter.
- 1992-1994: Head News Writer, AM 1400 KUKI Wrote state and local news articles for on-air broadcast.
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